Tuesday, July 29, 2008

Media and Risky Behaviors

This article is about video games and what effect they have had on our society and how they are a great contribution to the art of the 20th century. It discusses Mr. Lowood and his team of four committee members as they try to choose and decipher the ten most important video games of all time.
The second article we were to read is called “Media and Risky Behaviors.” It discusses two very important trends among American youth and examines the similarities between the two. The first issue is discussing whether or not American youth are spending too much time playing video games and the other is about if they are engaging in a number of unhealthy behaviors that impose huge societal costs. The article discusses video games and their direct link to violence, premarital sex, obesity, and the tendency to drink and to do drugs.
I find it interesting that these two articles are contrasting to one another. The first is saying that video games have a great effect on the world and that they have become an amazing contribution to who we are today as Americans, but the second discusses the negative effects it causes us Americans and how these aspects can be changed.

2 comments:

Dimples. said...

Hello Alyssa.
I don't know if I fully agree to your view point about the two articles. Yes, the second article does have a very negative view on the technology that is used in present day, but that is who we are. Technology is very much so apart of our culture, so it is important that we perserve such artifacts as video games. Also, in the NY Times article they only selcted things from the 90s or so that was a long time ago and things have changed since then. That is something you have to take into consideration, the time frames.

See you in class.
-Karen

Alyssa said...

Ka-ren! Thank you for your comment... it does actually make sense that they are from a different time as we are in now. Technology and such is much different and more developed than it ever has been before. I also have to look at it as people are all different and perceive things differently. Therefore, those who live their lives through the games, I feel, are not really complete people. If they were to let themselves get so carried away as to not pay attention care of life is not really part of the human condition.